Hi, I’m Jacob.
I’m a Game Designer with a curiosity for tailoring player experiences through careful layouts, spaces, and scheduled events. Take a look at some of my work below!
“My work as a Level Designer on Ava’s Manor, and a Live Ops Designer on Jeopardy! World Tour and Who Wants to be a Millionaire?”
Uken Games
Level Designer, Live Ops Designer
Lucky VR
Technical Level Designer
“For the first time ever, players will have a true Vegas experience at their fingertips. Immerse yourself in the beautiful, brand new Casino One Environment, with lots of areas to explore, and other players to play with in fun, social casino games, with stunning views of the cityscape.”
“A co-op first person ability shooter, facing off against a boss in a 5 minute play time limit. 4 exterminators must take down a mutated turtle-beetle in its abandoned aquarium den.”
Turtle Soup
Game Producer/Level Designer
Leaky_Faucet
Level Designer
“A Ubisoft NEXT Competition submission; a third person stealth map. Infiltrate the expo however you choose and steal the drone plans. Watch out for cameras, guards, and lasers!”
“The Screen Industries Research and Training (SIRT) Centre is one of Sheridan’s Research Centres, committed to working directly with industry partners on innovation and training projects while infusing new knowledge into Sheridan’s curriculum”
SIRT Centre
Game Research Assistant
Simulation 139
Level Designer
“Infiltrate a corporate rival’s headquarters and document their layout. You only have so long in the simulation; race against the clock to take the required photos and get out.”
“An FPS, capture the flag map. Two teams of three try to capture the enemy flag, first to three captured flags win. Use pistols, sniper rifles, and rocket launchers to attack. Collect health and shields to stay alive.”