Unannounced Projects at SIRT Centre


Game Research Assistant


  • Platforms: PC, Android, iOS, Quest 1
  • Engine: Unity, Unreal 4, OptiTrack
  • Team Size: 2-6

My Role on the Project​​​​​​​


My position at SIRT Centre as a Game Research Assistant had me research and develop various technologies and software. I did work in level design, UI frame working, motion capture animation, and mobile VR. The work on this page includes collaborations with but not limited to; AMD, the Canadian Opera Company, and the National Ballet of Canada.

Charles Douglas performing for a collaboration with the National Ballet of Canada
My interview with SIRT Centre